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What’s your preference?

I create digital art using a mathematical algorithm which generates results for an x,y coordinate system which I process to give me a number from 0 to 9 for each pixel in my image. That’s […]

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Chaotix

My “chaotic” images are generated by using an iterative recursive set of functions that I run across a spectrum of values in the x and y dimensions. I also add a factor (or parameter) which […]

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Miscellaneous

I have a miscellaneous category “bucket” because sometimes the results are just too difficult to classify… FacebookGoogle+TwitterPinterestLinkedinMore

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Random Walks

A “random walk” is a mathematical object, known as a stochastic or random process. It describes a process by which randomly moving objects wander away from where it starts by going through a succession of […]

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Sinusoidals

My formulas and function include various operators including sines, cosines (“sinusoidal”) as well as exponentials and polynomials. This generates unpredictable results that often display non-linearity and randomness but nevertheless mostly lead to interesting structures and […]

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Tangentials

In addition to the sine and cosine functions, I sometimes introduce tangent operators (hence “tangentials”). These interestingly almost always make the results more grainy or pixelated and always add linear or angular features to the […]

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Tessellations

A “tessellation” is the tiling of a plane using one or more geometric shapes, called tiles, with no overlaps and no gaps. Examples of tessellations in nature include honeycombs, flower petals, tree bark, or fruit. […]

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